Break MORE Aliens!
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Break MORE Aliens!
Break MORE Aliens!
Break MORE Aliens!
Break MORE Aliens!
Break MORE Aliens!
Break MORE Aliens!
Break MORE Aliens!
Break MORE Aliens!
Break MORE Aliens!
Break MORE Aliens!
Break MORE Aliens!
Break MORE Aliens!
Break MORE Aliens!
Break MORE Aliens!

Review Break MORE Aliens!

Evgenii Kostrov
10Best
Break MORE Aliens! is a wonderful arkanoid for Windows Phone which will surely appeal to fans of the genre and enrapture connoisseurs of scrolling shooters made ​​in retro style. The fact is that the game is designed in the pixel style and all the objects on the playing field consist of the squares visible to an eye, and they look just as the first enemy spaceships looked in scrolling shooters for 8-bit video game consoles.

Game features

You will not see in this game some uniform blocks that we normally destroy with the help of a ball in similar games. Instead of blocks, here are some monsters from an extraterrestrial civilization differing from each other in color, size and stamina. Actually, there is not any ball in the game and it's role is played by a small square block that can change color depending on what type of bonus is active at the time.
Another distinctive feature of this game is that the enemy squadron is constantly moving on the playing field in different directions. In addition, as soon as the space fleet reaches any edge of the playing field, it falls down by one step and with each step gets closer to the threshold which is forbidden to cross.

Controlling, bonuses and bosses

To destroy the monsters, you need to master the controlling of the platform, and it is advisable not to be distracted from the main task. Of course, it is necessary to collect bonuses but only if there is no risk to miss a block. Controlling of the platform is performed by horizontal gestures on any part of the screen. This means that you do not have to block the platform with the finger and you will have an opportunity to watch the battle in all its details.
In addition to the squadron of many small monsters, some hefty bosses appear on the screen from time to time. To predict their occurrence is impossible for one simple reason - there is no end to the levels. That is, having smashed one enemy fleet, you won't even have time to rest because on the horizon there is the next one, and instead of a handful of little monsters, there can emerge a single huge monster.
There's really a huge amount of bonuses in the game and among them there are both good and bad ones. The good ones increase the area of the platform, reduce the airspeed of the block, make it split into two identical blocks, allow the block to fly through the entire enemy fleet destroying it from within, and much more. The bad bonuses reduce the area of ​​the platform, accelerate the airspeed of the block, and sometimes make its flight absolutely unpredictable.

Resume

In general, the game is very interesting and, despite the rather specific design, it is really addictive. To this there contributes a very energetic music hails from the same 8-bit consoles and it made so efficiently that it is recommended to play in headphones so as not to miss a single sound.

Final ratings

Gameplay 10/10
Story 10/10
Graphics 10/10
Sound 10/10
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