Where's My Perry?
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Where's My Perry?
Where's My Perry?
Where's My Perry?
Where's My Perry?
Where's My Perry?
Where's My Perry?
Where's My Perry?
Where's My Perry?
Where's My Perry?
Where's My Perry?
Where's My Perry?
Where's My Perry?

Review Where's My Perry?

Evgenii Kostrov
Where's My Perry? is another game from the studio Disney, the gameplay which is closely associated with water and the laws of physics. This time, we will help Special Agent Perry the Platypus (or agent P) get to a secret base in order not to miss another meeting for neutralizing malicious Dr. Heinz Fufelschmerz.
In each new level, we see that the agent P is already in a special capsule waiting for the door to open to go through a pipeline to the secret headquarters. The mechanism responsible for the work of the hatch in the capsule, is activated by water or steam which delivery we will perform throughout the game. Unlike "Where's My Water?", in this game will we have to face three aggregate states of liquids. Furthermore, we will have to by ourselves convert liquids from vapor into water, from water into ice and back into vapor.

Objectives of the game and its features

The main objective of the game is the correct laying of boreholes through which the water can get to a certain area of the playing field. If you see ice on the vast location, then you need to know that the water in contact with it will freeze as well and no longer be able to move until you melt the ice by using lava or laser systems. Beside the fact that you need to deliver the water to the capsule where Perry has already been tired to sit, you have to collect all the toy gnomes scattered across the playing field. We failed to understand what use they can bring to the special agent, but you need them to get the maximum score for passing a level.
The most important thing is not to forget that the water should not just go across the place where the toy gnomes are hiding, but also remain there for some time so that the gnomes have time to soak up. In cases when the gnomes are frozen, you will have to first melt the ice in them with steam and then they will be collected.
In a short time, various obstacles will appear on the way of the water, steam, lava and laser beams. These will be mechanical doors, to open which you will have to sacrifice some part of the resources. At such moments, the reaction will be just as important in the game as logical thinking. You will have to dig boreholes in several directions so that more water (or steam) gets into one of them than in the other. If you fail to provide the capsule with the right amount of liquid, Perry will not be able to get to the meeting, and you will have to play the level out of the chute.


ControllingControlling in the game is carried out by means of moving a finger across the screen. There's nothing complicated about it because everything is intuitively intelligible. The graphics in this game are not different from its predecessors - all is pretty well but cannot get rid of the feeling that this can be found in java-games. However, the main thing in the game is its gameplay, and fans of the genre will certainly appreciate it.

Final ratings

Gameplay 10/10
Story 10/10
Graphics 8/10
Sound 8/10
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