Review Case Clicker
A bland clicker
Author: Brandon Girod
Date: 28 Oct 2015, tested on HTC One M8
Great menus, guns are modeled accurately
There is no ultimate point, the unlock system is cumbersome, unlocks are a let down
Today I learned that there is a very big difference between a good clicking game and a poor one. Case Clicker for Android is a poor one. Or maybe it just targets such a specific crowd that I don't check absolutely any of the demographic check boxes, but I'm not sure it's the latter.
A clicking game requires you to click the screen repeatedly in order to acquire currency that allows you unlock new things that will help you acquire currency faster. This game slaps a Counter-Strike theme on this formula and tries to appeal to a fan base that loves randomly unlocking things in Counter-Strike. My problem with this game is that it never really leads anywhere.
You acquire money at a phenomenally slow rate compared to many games like it. It would take you 250 clicks at the base rate to acquire the $2.50 of in-game currency you need to unlock a crate. This game doesn't task you with just collecting money, though. You're also tapping to collect various crates, and you have to tap on each separately. Another random element is thrown in the game because the money is used to unlock crates that will have a random gun in it.
What do you do with these guns? Absolutely nothing. You can stare at them and think about how you could have this gun in Counter-Strike, but the reality is that you don't. The bigger reality is that you just played a game where you worked hard to pretend to get a pretend gun. The whole idea behind it is just crazy.
The upgrades are equally unsatisfying. Every tap will earn you a penny. Upgrading that will upgrade the rate you gain money to $.011. You get a tenth of a cent. And unlocks must be unlocked, too. The game is just frustrated in every facet.
I honestly couldn't recommend Case Clicker to anyone. The experience is frustrating, and while the game looks good, it has absolutely no point. Not that any clicker game really does have a point, but this game just made me feel guilty for even wasting time on it.