Review Triple Jump
It’s triple jumping fun
Author: Brandon Girod
Date: 23 May 2017, tested on HTC One M8
Good aesthetic, good controls
Difficult physics to master, no reward system
Rolling, jumping, and dying. That’s what Triple Jump for Android is all about. It’s a single touch, endless runner that requires you to master the game’s jumping mechanic in order to rack up as many stars as possible so you can rub it in all your friends’ faces. I guess the triple jump would technically not make this a single-touch game, but let’s not get technical.
In the game, you’ll roll along a single path that is filled with patterns after pattern of spikes. Why choose this path? I don’t know, but it’s definitely the most fun to navigate. In order to clear the spikes, you’ll need to jump over them. Sometimes this requires a series of smaller rapid fire jumps, and other times you’ll doubt the fact that you could clear it at all.
Now, the game’s physics mechanics are the most difficult part about it. The ball feels like it weighs a ton, so timing each jump to correctly clear a spike is hard. What’s worse is that if you hit any part of the spike, you’re dead. No ifs, ands, or buts about it.
I had a good bit of fun with this endless runner. The aesthetic is simple but effective, and the controls are obviously simple to get down. Mastering the physics felt like a major chore, though. Sometimes I felt like I’d be in a spot to easily clear a jump, only to fall short. Other times there would be no issue. I also wish the rewards were balanced better, and were more enticing. Now you get different types of balls and each unlock takes 75 stars, which is a pretty incredible amount.
Triple Jump is a fantastic endless game that is full of fun gameplay. Unlocking rewards is a chore, but if you like the game enough, you probably won’t mind too much anyway.