Review Aquapolis. Free city building!
Another boring city builder
Author: Brandon Girod
Date: 10 Jul 2017, tested on HTC One M8
Good graphics, short wait times
Way too much dialogue, forgettable story, boring gameplay
Somewhere, far into the future, Earth has been completely submerged underwater. In order to find out what has happened to Earth, you must help a brilliant professor named Lana and a charismatic captain. You’ll build and develop an underwater city, Aquapolis, which somehow helps you decode an encrypted message from an unlucky scientist.
The premise of this game sounds somewhat interesting, but it’s just a facade that covers a largely uninteresting city builder. This one features 80 unique buildings, technology, and a ton of odd quests that just have you build specific things. I never really found myself paying too much attention to what I was doing because the game honestly just caters to that. You can complete entire quest chains by never really stopping to take the time to think about what you’re doing. In other words, the game can almost play itself through a bunch of lame quests.
The truly sad thing is that I never felt like the game let go of my hand the entire time I played it. Instead, I just went from quest to quest without much thought about what was going on. My city was literally building itself. Every now and then I’d pause to wait for timers and there was really just nothing to do but shut down the game until one of the timers went off. At that point, I’d rinse and repeat.
The boring and repetitive nature of the game just highlights how cookie cutter this genre is. Aquapolis for Android tries to mix story elements to breath some life into the game, but it just gets in the way of the actual gameplay, which barely exists. Next time, spend more time innovating and less time crafting a needless story.