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Review car

Brandon Girod
Responsive controls, unique use of camera
Boring gameplay, bad artstyle, no rewards
Car for Android is an endless runner that tries to trip you up by rotating the camera around the road while you pick up petrol and avoid obstacles. What can you expect from a game so simply named? Well, not much, to be honest.
The game is as basic and shallow as its design. It reminds me of playing the Virtual Boy because the whole game feels like it was created in wire frame. It doesn’t look good, and I don’t believe it adds character to the game, unlike other games with low fidelity graphics.
The gameplay itself can be very confusing due to the mechanics the game uses. When you first start up, you’ll be right-side up, which means you tapping right actually moves you right. Then the world spins. Suddenly you’re looking at your screen upside down but tapping right moves you left instead of right. That’s because the game’s controls don’t spin with the camera. When the camera spins going left to right, or right to left, the game is still bearable, but upside down usually meant instant death for me because my brain just refuses to work that way.
Given that there are no rewards and gameplay is one dimensional, I didn’t feel like this game had a lot to offer the player. Sure, the camera mechanic is cool, but it’s also gimmicky. Level design was boring, there is only one obstacle in the game, and the fact that you absolutely have to pick up petrol is just cumbersome.
Car isn’t my idea of a fun game, and it seems a bit lazy. This is a game with several great reviews that makes me wonder how they got them considering there is actually very little game to be played here.

Final ratings

Gameplay 6/10
Story 7/10
Graphics 6/10
Sound 7/10
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