Review Tiny Dangerous Dungeons
A great throwback to Gameboy platformers
Author: Brandon Girod
Date: 15 Apr 2017, tested on HTC One M8
Great retro graphics, very solid controls, excellent level design
Some of the jumps in the game are awkward, there is no way to kill enemies without taking damage
I love a good throwback and Tiny Dangerous Dungeons for Android is one of the best platformers I’ve played. It sports a green aesthetic that the original Gameboy was famous for and the music sounds completes the package.
It’s a platformer that takes a lot of cues from games like Mario and The Legend of Zelda, and it wouldn’t be too far off base to say that the game is an amalgamation of the two. The core gameplay is platforming, however, and the player has no way to attack or defend themselves.
There are no levels, instead it’s one large continuation, very similar to a traditional metroidvania game. There a lot of ways you can travel but might not have immediate access to but you can be sure you’ll find an item to let you reach those areas later on down the road.
The brunt of the game relies on navigating complex jumps and trying to get past enemies without touching them. You start off with three hearts and getting hurt takes one away. Eventually you’ll find weapons to help you dispatch enemies but in the beginning you’ll get injured just trying to jump on their head.
There are save points littered throughout the game and, in my experience, I didn’t see any free-to-play elements that turned me off. Tiny Dangerous Dungeons gives you one of the best mobile experiences all for free.