Review Swipe Basketball 2
A decent game of hoops
Author: Jay Feldman
Date: 10 Apr 2017, tested on Samsung SM-G920F Galaxy S6
Decent graphics, decent game play, one-finger controls
Too easy, non-balanced physics, low quality animation
Hmmm... well, I actually really love a good shooting hoops game, provided it has excellent physics and mechanics. Well, Swipe Basketball 2 almost fits the bill, but everything needs just a bit more tweaking before it can truly be a viable game. It checks all the right boxes, with single and online multi-player modes, but the physics is marginally terrible and the animation is slow and laggy, so you do the math.
The premise of Swipe Basketball 2 places you in the hood on a mean looking street court laden with graffiti. But not to worry, because that's about as gangsta as this one gets. The visuals are actually colorful and childlike in their depiction of these wide eyed, cartoonish animated characters that look like they shouldn't be out at night in this mean neighborhood. The play is presented as a series of challenges and all you have to do is sink the required number of hoops within a set time limit.
The controls is where this gets tricky, because the physics are a little screwy. There's a power meter on the left, and I had to make a concerted effort to keep an eye on it and be measured and deliberate with my throws. It all takes some getting used to, but is effective. The animation is decent but a tad slow and laggy, but on the upside, the physics are quite good.
Swipe Basketball 2 feels a little awkward compared to some of the truly great hoops games I've tried. This one is best suited for kids, though the urban themes make me question that notion. This one is borderline and needs a little work.