Block Trap Free
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Block Trap Free
Block Trap Free
Block Trap Free
Block Trap Free
Block Trap Free
Block Trap Free
Block Trap Free
Block Trap Free
Block Trap Free
Block Trap Free

Review Block Trap Free

Brandon Girod
Humorous aesthetic, fun level design, lighthearted humor
Controls don’t have enough feedback, the screen doesn’t center on the character leading to a lot of accidental deaths
Block Trap for Android is literally about being a block set inside a trap. These traps are called dungeons, though, and there are a whole lot of them. As the block you’ll jump over pits, jump over spikes, avoid being shot with javelins and arrows, and spit out weird things that ultimately dispatches your enemies.
The cool art style of the game really brings the player in and the opening intro lets the player know most of the funny stuff in the game ends right there. Because after that intro stops rolling you’ll be thrown in a dungeon and faced with the unsurmountable odds of getting out. Dungeons are complex and feature multiple paths the player can take, but unbeknownst to the player, there is a specific path they’re supposed to take. A lot of the dungeon is cut off behind numbered gates and you’ll need to find the buttons to release the gate to find the end of each dungeon.
You’ll control the block through on screen buttons and a weird slider. Actual navigation is done through the slider and the lack of feedback makes guessing how far you’ll jump. That’s the issue with sliders you can’t see… how do you know how far along the slider you are? There is also a jump and shoot button which are totally fine. In fact, the controls overall are really snappy and responsive.
Progression in each dungeon is made through the collection of checkpoints and dungeons themselves. Each dungeon is a level and you’ll pick up where you left off. You do only have a specific amount of lives for each castle, however.
Block Trap is definitely one of the funner platformers I’ve played in a while. I ran into some bugs -- one of which deleted my progress -- but the platformer mechanics are excellent and the level design was always entertaining.

Final ratings

Gameplay 8/10
Story 9/10
Graphics 8/10
Sound 8/10
Tariq Abdulla
Decent animation, interesting graphics, every level brings something new, unusual game play
Control needs to get used to
Block Trap for Android is a platform dungeon dungeon game. You play this block shaped prince in a two-toned world, out to battle evil soldiers, overcome all the traps, and claim your rightful place on the throne of the Block Kingdom.
You kind of control an imaginary joystick in the bottom left corner to move back and forth, and there's also a button for jumping, and one for firing spiky balls out of your mouth, to kill enemy soldiers. The controls are a little on the awkward side. Although the game saves your progress with frequent checkpoints, I found it rather easy to fall off platforms and ending needing to walk a long way to get back again.
I'm seriously not keen on the haptic feedback and vibrations - including a few when the game is just starting up. I've always seen game vibrations as a pointless battery drain, and a bit of a nuisance to boot; and in this game I can't find any way of turning them off. There's also quite a lot of video ads in this one, although the game itself is high quality and intriguing.
There are the usual sort of traps you might expect in these games: switches to open doors, spikes to avoid, moving platforms to jump between. If you die, there's a shower of black pixels coming out of you to kind of represent blood; which looks pretty cool; without being too gruesome. It got a stylish art style, which didn't really grab me; although that's more a matter of taste. This just isn't fluid enough for my incredibly short attention span.

Final ratings

Gameplay 8/10
Story 7/10
Graphics 7/10
Sound 8/10
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