Review Star Mania
Match randomized blocks
Author: Brandon Girod
Date: 21 May 2017, tested on HTC One M8
Nice mix between match-three and Tetris inspired gameplay, easy to learn but difficult to master
Borrows its design heavily from other games like Tetris, gameplay gets really repetitive after a few levels
We’re getting to the point that games that want to survive and continue to be competitive really need to do something to stand out. Unfortunately, I don’t think Star Mania for Android really reaches that goal. It’s a matching game that combines elements like Tetris and match-three mechanics to offer a somewhat interesting gaming experience, but just looks and feels like something I’ve play a thousand times already.
Each level drops you into a board with randomly generated blocks that correspond to different colors. If two or more of the same colored blocks happen to be hanging out right next to each other then you can tap on one of them in order to make them turn into points on your scoreboard. You typically don’t want to match just two blocks because there is a severe limit of diminishing returns when you match small numbers of blocks together. Instead you want to build yourself up so you’re taking out large combos.
Levels adhere to your typical three star rating system and it gives you exactly how many points you’ll need to pass right from the beginning. The good thing is that the required points are typically super low so just about anyone will be able to reach this and continue. Unfortunately, due to the random nature of the game, there will be plenty of times you’ll get the shaft when trying to reach for more stars, though.
Star Mania offers an interesting mix of gameplay elements, but the visuals kind of tire me out. Tetris has been around since forever and games imitating that style are just begging to get compared even if it’s not a 1:1 comparison. I like the game’s idea but it wears itself thin after a handful of levels.