Review Pockie Heroes
You’ll recognize more than just a few familiar faces in this RPG
Author: Brandon Girod
Date: 21 May 2017, tested on HTC One M8
Combat is automatic, levels and characters vary greatly, there are lots of great looking attack animations
Stale writing, uses a ton of asset from other games
I’ve always found it kind of off putting when a game takes assets and character designs from other games and uses it in theirs. Starting up Pockie Heroes for Android for the first time, I was immediately greeted by a child-like Illidan and one of the panda looking guys from World of Warcraft. There is honestly no reason for either of these two to be in this game, but they are nonetheless.
This shouldn’t confuse you into think this is an MMO game, though it does use a lot of World of Warcraft icons and characters from it. It’s a turn-based RPG game similar to ones you’ve probably played on your phone before. You acquire a team of up to five heroes and watch as they auto attack and use their one or two skills to victory.
Mission structure are identical to what you’d expect. They cost stamina, have a loot table, and are typically only three or four encounters long. After you get your loot you can use this to upgrade your characters who will also level up along the way.
The only real thing I think that sets this game apart from others, ironically, is the way it looks. The battle animations look really smooth and even though they do borrow a lot from other games, they’ve still got plenty of other heroes for you to unlock that look just as good.
But at the end of the day Pockie Heroes is really just another turn-based RPG. It follows the same formula you’ve seen for years and doesn’t try to really stand out besides the cool visual effects.