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Review Sick Bricks
A new hybrid toy-game ecosystem to dive into
Author: Brandon Girod
Date: 02 Apr 2017, tested on HTC One M8
The game looks absolutely fantastic, there is a lot of humor in the writing, you'll unlock tons of characters as you play
The game borrows heavily from LEGO, controls feel really finicky
Sick Bricks for Android is a game you’re probably not familiar with even though it probably looks really, really familiar. The reason? Because it looks just like Legos. In reality, while it does borrow quite a bit in the design aesthetic, it’s actually a hybrid between toy and game much more akin to Skylanders or Disney’s Infinity series.
Now, this isn’t a review of the entire toy line or the company itself. I’m here just to tell you about the Android game itself. You’re introduced to the game through a character named Jack Justice. He’s a Lego looking dude that needs your help to save the town he lives in from this other Lego looking guy named Omega.
You do so through a story-driven game that revolves around you running around the town chasing off Omega’s goons and taking back the buildings he’s taken over. The entire game is touch based, of course, and you simply tap on things in order to move and fight. The game looks really, really great but it doesn’t feel great.
For instance, I’m still not entirely sure if your character auto attacks when he gets close to enemies or if you really have to click on them in order to attack. This is because the character always reacts awkwardly when attacking and there is really no strategy involved. Hope you have enough health and hope you do enough damage to take out all the enemies.
On the plus side, using special powers is actually kind of cool because it requires you to perform specific gestures on the screen that actually make a lot of sense. These are great because the way you use them makes sense and the game gives you an obvious confirmation that you’ve used the skill.
As you play you’ll also unlock new characters to play around with and each one has their own stats, name, and skills that make them unique to play.
Unfortunately, I’m not sure that there is really enough in Sick Bricks to warrant getting too involved in the ecosystem. The game doesn’t feel super great to play and I didn’t feel it was especially compelling to play even though I was pretty impressed by the presentation.