Review 0h n0
A non-trivial version of Minesweeper
Author: Tariq Abdulla
Date: 25 Aug 2016, tested on HTC One S
Unusual game design, the game is addictive, unusual game play, simple controls
No significant shortcomings
0h N0 for Android is an original puzzle game with gameplay that’s maybe a little like minesweeper, but at the same time actually completely different. I only make the analogy because I haven’t seen another game like this one. So the deal here is that blue dots can “see” other blue dots in the up/down left/right directions; but their line of sight is obscured by red dots. At the start of each puzzle, you are given some blue and red dots, and some of the blue dots have numbers on them to tell you how many other blue dots they can “see”. Your task is to correctly fill in the rest of the grid with red and blue dots by tapping the empty spaces.
So, usually the easiest way to play this is to start with low numbers like “1”. If a “1” dot is already touching a blue dot, you know that the other dots touching it must be red. And so it goes, once each blue dot with a number can see its full quota of blue dots, you can start filling in red ones, to block off the end of lines of sight. High numbers can also be useful, but require more thought - because the dot can usually be seeing lots of dots in one of many directions.
There are 4 board sizes, from 5x5 to 8x8. The sizes seem carefully calculated so that 5x5 will give a moderate 10 minute challenge, that will satisfy most people; while the larger sizes will be provide a challenge to the puzzle wizard, who are happy to spend an hour or so thinking through all the different possibilities.
When you’ve filled the grid, the game politely points out any blue dots that can see too many or too few, and you can carry on changing different dots to satisfy all of them, for as long as it takes you. Doing it faster will net you a bigger score. 0h N0 is a well thought out, and highly original puzzle game.
This generation's Minesweeper
Author: Brandon Girod
Date: 25 Feb 2015, tested on HTC One M8
The game's difficulty scales by the size of the board, the gameplay is interesting enough to keep players invested over hours of gameplay, the design is beautiful
It borrows heavily from existing properties
Tile based games are fun for a number of different reasons, maybe one of the most important being just how neat and organized they seem to be. Games like Chess and Checkers have surpassed generations and continue to have a huge impact on the world. 0h n0 for Android is a game that might not have the same reach, but is certainly just as fun.
This game is pretty mind boggling, and even on the very smallest board I was having issues trying to not rely too heavily on the hint system. Let me explain. You have a board and then you have a few colored circle pieces that occupy spots on the board. The blue circles have numbers associated with them - think Minesweeper. The number on the circle indicates how many other blue pieces it “sees”. You have to separate the blue pieces from what the numbered blue pieces see by breaking up these clusters with red circles. This is one time where the game it just as complicated as it sounds.
When you set up a new game you can decide between how many tiles you want to have present. I tried the largest board I could, and it was just as complicated and intimidating as playing the largest game of Minesweeper I could. To be honest, there are a lot of similarities to draw between this and Minesweeper, and in a world full of Sudoku lovers and games like Threes, it’s easy to peg this as our generation’s Minesweeper.
0h n0 has a ton of replayability intrinsically built into the gameplay itself. It’s not a game that needs a ton of different game modes in order to keep the player occupied, and the difficulty scales relative to the size of the game, which means you can start off small and see how good you get over time. Definitely pick this game up when you get the chance.