Review Monster vs Sheep
Godzilla feed the sheep
Author: Tariq Abdulla
Date: 10 Apr 2017, tested on HTC One S
Decent animation, decent graphics, lots of levels, simple controls
Monotonous game play
Monster vs Sheep is a glitchy game of defending Tokyo from a ferocious sea monster. You toss sheep into the monster's mouth until he keels over from indigestion. Then he throws up all over your high score screen in a green, sticky, sheepy mess. There are people fleeing from the monster, as well as the huge flock of sheep. If you accidentally fling one of the people into the monster's mouth, then he flashes red and he stomps faster for a few steps. You have to try and stop him before he destroys the whole city.
It's an unusual game, I'll give it that. It actually took me a while to figure out what I was mean to be doing, as I started with the assumption that I was meant to save the sheep.
The game is very glitchy, with sheep and people leaving blurry pixelated trails of themselves as they fly through the air. Shoddy rendering, or deliberate retro; you decide. But the game has a fun appeal overall. The way the monster emerges from the water and roars gives a sense of colossal size that few mobile games manage to achieve. Tossing sheep through the air is good fun, and there is a certain knack to getting them in the mouth, which is highly enjoyable.
The scene changes through morning to nighttime, which is visually interesting. There are little changes to increase difficulty, like the monster closes his mouth more often, but otherwise this has limited replay appeal. It's sort of a gimmick, and while it might be good fun to get your friends playing it, the joke wears off after a few goes.
Feed a giant monster sheep to save the world!
Author: Brandon Girod
Date: 14 May 2017, tested on HTC One M8
The aesthetic features wonderfully bold colors and design, has a very interesting concept
The gameplay feels really repetitive, the difficulty curve can be steep at certain points
Monster Vs. Sheep for Android is a game that I imagine the developer put together one day when he left his lunch at home. It features a rampaging monster with a near insatiable hunger. The only way to take it down is to fling the conveniently placed sheep straight into its mouth. Make sure you don’t accidentally feed it people, though.
This has one of the absolute best concepts I’ve seen in a while, but it’s one that unfortunately gets a bit old after a while. The concept never changes and while the time of day shifts from day to night to dawn, it never really does anything new or exciting. The biggest changes are to the throwing mechanics. Sometimes the monster’s mouth will only open at certain times. And sometimes there are people mixed in with the group of people.
The artwork is great and another definite selling point to the game, but that’s also why I’m a bit disappointed that there is really so little of it featured in the game. It’s always the same monster, and the city never really changes.
The throwing mechanic is pretty straight forward. You grab a sheep with your finger and just fling it in the general direction of the monster’s mouth. You have to do this as fast as possible because if the monster gets all the way to the other side of the city before he’s full then you lose.
Monster Vs. Sheep is a game that I’m kind of torn on. It totally sold me on the concept and aesthetic, but the overall execution feels really shallow. It’s a game that I want to spend a lot of time with, but there’s just not anything there to keep me interested in it long term.