Review Tel And Aitch
A good game plagued by the worst ad campaign ever
Author: Brandon Girod
Date: 01 Jun 2017, tested on HTC One M8
Good platforming elements, fun gameplay mechanics that requires you to swap characters
The game automatically pauses to serve you ads, the enemy ai is, well, dumb
Have you ever been trying to watch a good movie at home, but were plagued by constant interruptions? That aptly describes my experience with Tel and Aitch for Android. It’s a sidescrolling adventure game, that kind of throws you back to the days of Zelda 2. Especially when the game straight pauses right in the middle of a fight to serve you an ad. Yeah, that happens.
Don’t get me wrong, there is good gameplay to be found here. I love the pixel art, and it reminds me of Sword and Sorcery in a sense. The style is good, the controls are good. The game would be good. But the way it handles the ads are absolutely insane. The first time it happened to me I thought it was because I had accidentally paused it by pressing a button. No big deal. But then it happened again during a time I know I didn’t initiate it.
The level designs and puzzles are fun, and it’s definitely a game that I want to play more of, but it might be best to purchase it, if it’s something you’re truly interested in.
You control two characters, and they each have different abilities. The “dark” character has a sword that he can use to attack enemies with. The “red” character has the ability to run faster and jump higher, but it can’t defend itself. You’ve got to master switching between the two in order to effectively complete each level.
I think I’ve voiced most of my concerns about the absolutely terrible way it serves you ads. Tel and Aitch is a would-be good game, but I’m dividing on whether I really want to support a developer who thinks its okay to totally interrupt real gameplay to make a fraction of a penny off me.