Review Galaxy Trucker
Complicated and involved space building game that feels like a board game
Author: Kevin Vadala
Date: 24 Apr 2017, tested on Samsung GT-I9500 Galaxy S4
Good amount of depth, different elements are interesting
The game feels too complicated
Galaxy Trucker for Android is a complex space faring game which has you playing “space trucker”. In the game you travel across the galaxy, completing missions while you are simultaneously racing another adversary. The game plays a lot like a board game with turn based move mechanics, luck components, and visual design. The game features a rich and deep tutorial that guides you through the game mechanics and general feel of the game - which is a good thing, because believe me, you’ll need that tutorial. Don’t skip it!
Galaxy Trucker has very separate elements in the game that merge together to form an different type of gameplay experience. One part of the game is building your ship, another is moving your ship, and another is acting on cards. Each one of these elements play slightly different and act like mini games.
Building your ship in the game is very fun, and perhaps my favorite element of the entire game. If you have ever played pipe games where you must line up pipes like puzzle pieces and direct water, you will be very familiar with the system in this game. You line up ship components by matching pipes together, and the strategy comes in when you have to decide which ship components you want and how you want to place them. Certain ship components like lasers and engines require specific positions and power requirements. It becomes even more involved because the pieces you pick for your ship components are in the same pool as your opponent, so you are literally fighting over pieces--which is very cool.
Galaxy Trucker is an involved game, but I didn’t quite enjoy what came after building your ship. The rest of the game plays out like a pen and paper role playing game. You interact with cards and then your ship moves spaces forward, in direct competition with the ship behind you. The way you interact with cards decides who will be in front of who, and then that affects the turn preceding the turn before. Controls feel fine, and the game certainly requires some thought, but its hard to say if micromanaging positions, working with numbers, and understanding the detailed concepts presented in the game really counts as “fun”.