Review Platform Panic
A great modern take on oldschool platformers
Author: Brandon Girod
Date: 30 Jun 2017, tested on HTC One M8
Interesting level design and mechanics, the game's core concept differentiates itself from the rest
The jumping mechanic has an odd timing to it
Platform Panic for Android definitely gets the name right. This is a game all about frantic platforming mechanics. You play, initially, as a cloud/gumdrop/thing that is dropped into a “dungeon”, whose rooms are randomized on every play through.
You never have full control of your character, hence the frantic part. Instead, your character is constantly moving in a direction until it either dies or hits a wall. You can, however, manipulate its movement. For instance, swiping right will make it go right, and the same is true for the opposite. Jumping requires a swipe up. There’s no jumping on enemies to kill them; it’s pure platforming.
The level design is hard to really judge, because rather than there being a series of levels it’s more like a series of rooms. The rooms are pre-made, but they are always in a different order when you start up a new game. This definitely brings in a fresh element to the gameplay because you can’t simply remember the level layouts.
The controls were responsive, but the jumping was always a bit awkward. Part of the issue with on-screen controls is the fact that you’re always blocking part of your vision when you interact with the game. I could never get down the timing or placement for jumps in this game like I could with other platformers.
Platform Panic is one of the better types of “endless” games I’ve enjoyed recently. The premise is really unique, not just in the theme and art, but also the mechanics of the game. I thoroughly enjoyed it, after getting past the awkward jumping.