Review Linkin Park Recharge
Outstanding action RPG
Author: Brandon Girod
Date: 25 Jun 2017, tested on HTC One M8
Combat system with depth, good graphics and performance, responsive controls
Lacks an interesting story
Linkin Park Recharge for Android is an incredibly weird game. Not because it has odd gameplay mechanics or a thematically out there premise, but simply because the band, Linkin Park, has their name attached to it. However, there are really no elements linking the game with the band.
The game is described as an old school action game, but I didn’t really get that feel for it. Mostly because it’s a 3D game with an isometric perspective. While games like that certainly existed back in the day, they were reserved for games like Diablo and CRPG games. Neither of which really play like this one.
You play as either a generic boy or girl character and you have a basic attack plus four other elemental attacks. the premise is to get through the level by draining all the nodes. Along the way you’ll find several enemies. Destroying these enemies will enable a multiplier for a limited amount of time. If you can build up the multiplier, and drain a node before it expires, then you will gain a ton of points. Typical of most mobile games, there are three stars for each stage, and you have to reach a certain amount of points to get three stars.
I’ve normally always thought the three start progression was a bit of novelty, but in this game it gives it a really great sense of difficulty and depth. Getting three stars on a level requires you to zoom out and get a sense of the level so that you can plan out a strategy. Simply running and gunning isn’t going to get you there.
I’ll admit, I was a little nervous going into Linkin Park Recharges simply because of the band its associated with, but I was pleasantly surprised. It’s a game that runs great, offers depth, and is challenging to play.