Review Restaurant Story: Christmas
Restaurant simulator with shallow mechanics
Author: Brandon Girod
Date: 16 Dec 2014, tested on HTC One M8
Tons of restaurant decorations, offers a lot of customization for your restaurant
Plays like a waiting simulator, shallow gameplay mechanics
Restaurant Story: Christmas for Android is a weird mix between Cake Mania and Diner Dash. You’re a head chef who is trying to open up their own restaurant. You get to cook dishes, decorate, build, and expand your restaurant anyway you want. There are a few other games in this particular franchise, but this one is basically Christmas themed.
The game plays out much like a waiting simulator because you don’t really have much to do. Cooking recipes takes time, sometimes a day or more, and once they’re done they sit on a countertop. Customers come in and grab some food, but that’s about it. You don’t have to wait on them, and the only time they get upset and leave is if you haven’t cooked anything. You’re not penalized for this, though, so there really isn’t much reason to care.
You earn money passively and with that money you can buy decorations, expand your restaurant, and completely customize it however you want. This is probably the strongest aspect of the game because it’s really the only thing you have control over.
You can earn additional money by completing some of the goal quests it has marked. But sometimes it’ll ask you to do things like invite friends over Facebook or download other apps, which is a really shady practice, in my opinion.
Restaurant Story: Christmas is barely a game. Sure, you’ve got some interaction with it, but ultimately everything leads down to you just decorating your restaurant, which is something you have to care about doing coming into the game, because it doesn’t give you any extra reason for doing so.