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Review Pop to Save

Kevin Vadala
Great art, fun design
No significant shortcomings
Pop to Save for Android is a line drawing puzzle game that somehow manages to feel like Rayman in a very good way. It has the same irresistible cuteness that doesn’t feel lovey-dovey, but instead, stylized and sharp. The main character’s smile is just contagious and whoever drew it did a good job. In the game you have to make corridors or paths for sparkly dust to get to little yellow guys that need to be freed from bubbles.
The game utilizes the drawing system very creatively. In other games you might draw a line for a character to ride across it or perhaps draw a line to make a ball roll on it - i.e, scribblenauts. However, in Pop to Save you draw lines to keep things in, which is cool. You want to squeeze a ball to shoot out fairy dust and you have to make sure it gets to a certain location. The developers did a really good job on the fairy dust because its glowy and exciting - however, I couldn't help but wish that I could squeeze it out quicker in the game although that feels like part of the limitations of strategy. For example, on some levels you have to time other things right instead of just shooting out the dust super quick, but it always feels sort of laggy. It would have helped if there was some sort of cool down bar above the thing.
The level designs in the game are fun and different, level to level. The game does a good job of introducing the difficulty slowly, and one particular level has you saving around 40 little guys at once which is really fun and satisfying.
I already said how much I like the art style of the main character, and while a lot of the levels just sort of have a dungeon feel, the game shows potential for great holiday implementation and design.
Pop to Save is a create puzzle game that just feels fun!

Final ratings

Gameplay 8/10
Story 7/10
Graphics 9/10
Sound 9/10
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