Review Heroes Charge
Charge into battle, but try not to fall on your face
Author: Brandon Girod
Date: 07 Nov 2014, tested on HTC One M8
Great attention to detail, mechanics with greater depth
Abysmal story, poor writing and voice acting
Heroes Charge for Android is a game that I want to truly enjoy, but ultimately can’t. It’s certainly not a bad game by any stretch of the imagination, but it’s coming into the market imitating games that already exist. It’s better at some things, when compared to its peers, but worse at others.
My first complaint is the art style. All of your characters look like a bunch of bobble heads running around hacking at each other with various weapons. Not that this can’t work under certain circumstances, most animes have crazy success with this type of art, but character detail doesn’t quite fit that aesthetic.
I also want to bag on the writing. Loot is always called “gears”. Throw subject-verb agreement out the window because it doesn’t exist here. One part of the writing I did enjoy was the banter between characters and the boss at the end of every level. But after 10 or so levels you begin to see just how generic it really is.
The gameplay itself is actually the gem in the rough. It doesn’t do anything different than others in the genre, but I think it pays a bit more attention to detail. For instance, if there is an item, weapon or ingredient, I can click on it and get info about it - something missing in other games. I also enjoyed the abilities a bit more because they usually did more than just one thing, so it felt like it added a bit of depth to the gameplay.
Ultimately, while not a bad game, Heroes Charge does little to separate it from the pack. The gameplay is fun, but the writing and voice acting is pretty terrible. The only reason I can see someone picking this game over any of the others is simply based on the setting, which is still very similar to other games in the genre.