Review Thunderbirds Are Go: Team Rush
Stop an evil mastermind from taking over the world
Author: Brandon Girod
Date: 01 Jun 2016, tested on HTC One M8
Expansive levels, team-based gameplay, tons of environments
Stuttering, unresponsive controls
I’ve never heard of Thunderbirds Are Go, but there’s now an endless runner built around the apparently action-packed story. Thunderbirds Are Go: Team Rush for Android is an endless runner that touts itself as the first team-based runner, and as far as I’m concerned, this probably is the only game that’s attempted it because, as you’ll find out by playing the game, it’s not really that cool of a feature.
For all intents and purposes, this is just your everyday endless runner, though I do have to say that the game has a surprising amount of assets. You won’t be running through the same forest the entire length of the game. Instead, it’s cut up into a number of different story missions that give you objectives to complete.
Each level will take you through a number of different environments, so at the very least, you won’t be bored by looking at the same things over and over again. If anything, the biggest gripe I have with the game is that there are times when the controls didn’t feel responsive. I’d swipe right and nothing would happen, so I’d just run into a wall. Obviously, controls are important to any game, but I think that goes double for a game like this, so it’s always a bit disappointing when you have to fight with the controls.
The good news is that the gameplay does step up a bit from your run of the mill endless runner. Here you can upgrade members of your team, Tracy Island and even pilot various vehicles. The dialogue isn’t its strong suit, but Thunderbirds Are Go: Team Rush is a cut above your normal endless runner.