Review Hovercraft: Takedown
Try your luck with this fast-paced vehicle combat game
Author: Brandon Girod
Date: 30 May 2016, tested on HTC One M8
Solid controls, customize your vehicle
Low poly graphics, stale gameplay
The title screen of Hovercraft: Takedown for Android is a gross aesthetic combination of Minecraft and Grand Theft Auto. The game itself has nothing to do with either. So it’s an odd design choice for sure. The game is actually an endless runner where you’re in control of a car that’s trying to destroy every other car on the road.
Expectations can be deceiving and I was a little taken back when I saw that this game was nothing more than a runner. The game touts customization, but in the time I spent with it, I wasn’t able to customize my vehicle at all, though I could purchase a new one when I earned enough coins to do so. Coins in this game are difficult to come by because you can only collect them after you destroy a car. Unfortunately, when you shoot a car, it blows up and throws debris at you, making it incredibly difficult to actually collect coins.
The game controls well enough. You fire at cars automatically as you approach them, so the only thing you need to worry about is steering so you can shoot and dodge things. Is it fun? Eh, it’s alright. You get to see the same environments over and over again, gameplay does get more difficult as you go, but it moves at the same predictable pace every time you start a new game, and the combat really isn’t that fun to begin with.
Hovercraft: Takedown is an endless runner that looks cool at a glance but ultimately does relatively little to prove itself as an interesting game. The customization options aren’t enticing and the gameplay is a decent distraction at best.