Review Doomsday Clicker
A typical but fun clicker
Author: Brandon Girod
Date: 11 Jul 2017, tested on HTC One M8
Fluid progression, destroy the world, great graphics
No new mechanics
Doomsday Clicker for Android plays out a lot more like AdVenture Capitalist than any of the serious clickers I’ve played recently. And by serious, I mean the ones that really require you to tap the crap out of the screen before you can make any considerable dent into the game. Nope, instead, the only time you’re really clicking on anything is right in the beginning when you blow up the world. Seriously.
In this game you’ve spent years developing technology that can withstand doomsday and you’ve got this ridiculously evil idea: You’ll destroy the world and force humans to work for you in order to gain access to your doomsday-proof hideout. And you do, with very little fanfare.
So the entire point of the game is to just build everything up in your awesome facility and just get bigger and bigger. You’ll start off with a workstation and work your way up. Each new room you build will add more “currency” that can be used to upgrade the room and build more rooms. Everything you do is just a means to generate more money, however.
But the game does this cool thing once things start to get a bit boring. You can hit the doomsday button again and blow the world up all over again. Now you’re probably asking, why would anyone want to do that? Well, it does destroy your progress, but it gives your humans a permanent efficiency buff so you’ll rebuild even faster than before.
Doomsday Clicker is good fun but it’s not really my cup of tea. I really enjoy the more hands on approach to just watching things get bigger and bigger.