Review Rolling Sky
A game that values good level design
Author: Brandon Girod
Date: 06 Feb 2016, tested on HTC One M8
Fun level designs, good graphics, solid controls
Frustrating trial and error
Rolling Sky for Android is an arcade game that has you rolling across dynamic levels, presumably over the sky. It’s like an endless runner but with pre-designed levels and a ton of retracing.
Jumping into the game the first time led to an immediate death because it skipped over telling you how to control the ball. Tapping the sides didn’t work because you have to slide your thumb from the bottom. This means there aren’t any lanes, you just slide your thumb where you want to the ball to be.
The level design is really, really cool, and it’s easily the best part about the game. You’ll start out in the same place every time and have to replay through the content, but I believe it sometimes skips certain parts of previous stages once you pass some invisible threshold because I swear there were parts missing in later runs.
Unfortunately, there are no rewards. And with the constant re-trekking, dying is a huge pain. I’m all down for pre-built levels, but when you get further in the game, every death makes me just want to give up more and more because I don’t want to keep replaying through the same areas over and over again. If you’ve already designed one giant track then there is no reason you shouldn’t just chop it up or have checkpoints.
Rolling Sky is a great game that is marred by a few questionable design decisions. That doesn't mean you shouldn’t play the game, but there are definitely some areas where the game could be improved for the player.