Review Almost Impossible Bounce
An impossibly difficult bounce game
Author: Brandon Girod
Date: 10 Jun 2017, tested on HTC One M8
Good design aesthetic, difficult, solid controls
If there is one thing I can confirm about Almost Impossible Bounce for Android, it’s that it’s a really difficult bouncing game. But that’s what the developer intended. It’s a game that challenges you to bounce a ball around really difficult levels; a game where you’ll need to really master how the game’s physics really work so that you can manipulate the ball to bounce exactly where you need it to.
Around five minutes into the game, I was already stuck at a point that I didn’t think I’d be able to get past. It was an awkward jump that had a spike set at a height that seemed impossible to jump over and also impossible to jump under. I was completely stumped. After many deaths, and tons of ads, I was finally able to jump over it. I went on playing for a few minutes later until I came across another set of jumps that were equally difficult to figure out.
You will, fortunately, unlock a new checkpoint after every phase of the game, which makes this game less about testing your reflexes and more about solving the jumping puzzle in front of you. Eventually, you’ll probably get to a point where you’ll have seen everything the game has to throw at you and you’ll be able to either make a jump or you won’t. In my time playing, I didn’t make it to that point. Every hard jump I came across made me stop and think about how I needed to approach it.
This is a game that would have frustrated me if it had been an endless runner. It would have seemed impossibly hard and not fun. But given the way it’s presented, I just found myself having fun getting stumped.
If you’re looking for a good challenge then give Almost Impossible Bounce a shot. There are some poor reviews for performance, but I didn’t notice any in my time spent with the game, and it’s one of the better new games I’ve played in recent memory.