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Review Skeletomb

Brandon Girod
Beautiful retro graphics, character customization, various objectives
Exhausting controls
Skeletomb for Android is an endless dungeon crawler that will honestly make you rethink the way you look at endless games. You’ll get to play as a ton of different custom heroes as they make their way through an endless labyrinth of retro styled worlds.
This is a hard game to peg because you’re not really always doing the same thing. Sometimes you’ll spawn into a world where you’re tasked with solving a puzzle that will spawn extra life and other times you’ll be thrown into a maze where you must find the end of it. I honestly found the mazes to be a bit of a bore. There are more enemies to fight, but I found the movement to be really burdensome.
If you want to move forward then you have to tap the screen. Moving left or right means you have to constantly swipe in the corresponding direction, and moving down means you must swipe down. Honestly, I just got a bit tired swiping so much, especially since the mazes tended to be pretty lengthy. The puzzles were difficult, but they didn’t seem as frustrating and burdensome as those puzzles.
The player customization is a bit light. There are plenty of avatars you can unlock, but you’ll mainly just change their skin color, hair color, and their armor color. You won’t actually get into creating a character from scratch and there is no ability to build a character’s stats.
Even while Skeletomb has some shortcomings with its controls and its character progression, the game still has more life than most other endless games just by simply being different than a one touch arcade game.

Final ratings

Gameplay 8/10
Story 8/10
Graphics 9/10
Sound 8/10
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